Pathfinding with Swift and SwiftUI


Like all good stories, this one starts with a quest as well. Make a board game with SwiftUI.
Trust me, once you find the right parts, it makes sense, tapping into State, conditional rendering and some good old fashioned algorithms makes the whole thing tick nicely.

Read more on Medium


Tags

  • algorithm
  • BFS
  • board game
  • games
  • pathfinding
  • Swift
  • SwiftUI
  • table top

Mike Dobekidis

Senior software engineer with a passion for games (playing and creating). I love the creative part of coding and I try to write about things that are exciting!